According to recent reports, Ubisoft's upcoming Ghost Recon game, codenamed Project Over, has decided to abandon the AnvilNext 2.0 engine in favor of the Epic Unreal Engine 5. This move is expected to reduce costs and enhance performance. However, some players are concerned about potential optimization issues. The game is scheduled for release in autumn 2026 and will feature a first-person perspective. The decision to switch engines may raise questions about the game's development timeline and the impact on its overall quality. As the gaming industry continues to evolve, game developers are constantly seeking ways to improve performance, reduce costs, and enhance the overall gaming experience. The use of Epic Unreal Engine 5 in Ghost Recon's new game is a significant development in this regard, and it will be interesting to see how it affects the final product.